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Using displacement textures in Cinema 4D with the Physical Renderer
Using displacement textures in Cinema 4D with the Physical Renderer

A C4D/Physical tutorial on properly using the displacement textures in Poliigon materials.

Updated over 6 years ago

We have some great photoscanned ground materials in our library and in this video I'll show you how to make the most of them in Cinema 4D using the Physical renderer.

If needed, you can watch our other video, Using Poliigon materials in Cinema 4D with the Physical Renderer prior to this video.
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