With the release of Cinema 4D R20 the Physical Renderer now has a new node based shader graph editor. If you've not used one before they will seem a little alien but the power and flexibility they offer makes learning them well worth the effort!

In this video tutorial I will take you through the steps of setting up a Poliigon material using this new system.


If you require any assistance using our materials in Cinema 4D please contact us at support@poliigon.com.

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