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Wednesday, June 18, 2025
v1.2.2 3ds Max 2026-2021
Supports 3ds Max 2026-2021, tested on: 2021, 2022, 2023, 2024, 2025, 2026
Added official support for 3ds Max 2026
Testing performed on all supported render engines except Octane, which does not yet support 3ds Max 2026
If you were already using the plugin in 3ds Max 2026, you might have noticed the toolbar disappearing after restarting - this issue is resolved in this update by marking 2026 as officially supported
Fixed potential console errors referring to categories when opening the tweak panel
Fixed Corona gamma setting to 2.2 for relevant textures, since the default changed
Before this update with the latest version of Corona/Max, this could have resulted in textures appearing too bright
Tuesday, June 10, 2025
v1.2.1 3ds Max 2025-2021
Supports 3ds Max 2025-2021, tested on: 2021, 2022, 2023, 2024, 2025
Prioritize the albedo map over color map for legacy assets which have both
Updated the in-app survey mechanism to pre-fill certain values for easier responses
Resolved issues related to plan banner prompts
Revised plugin code license for this and future versions
Tuesday, June 03, 2025
v1.2.0 3ds Max
Supports 3ds Max 2025-2021, tested on: 2021, 2022, 2023, 2024, 2025
Upgraded to latest Poliigon APIs
Browsing through categories as well as loading the initial home page should be substantially faster
Loading owned assets should also generally be much faster
Other improvements
You can now enable and control displacement from the asset adjustment panel - simply open the tweak panel from the Poliigon toolbar, select a model with a Poliigon material applied, and tick the box to enable displacement
You may need to further edit the displacement strength, but you can now control this from the tweak panel directly instead of needing to navigate to the modifiers tab
Make sure you have sufficient mesh subdivisions to see the benefit of displacement
Made the drag icon for assets be slightly transparent, to increase precision for where to drop the asset
Added a banner warning users if an unsupported render is active
Add login cancel button
Support for multi viewports and asset drag and dropping, so you can correctly apply your materials and import your models with appropriate placements when the 3D view is split into multiple views
Improved render engine logging
Changed behavior: Volume shaders
Materials generated with transmission maps will no longer be use volume absorption by default
This is due to generally having minimal impact on renders under normal use for the volume textures Poliigon provides, while improving render times by removing it
For Render engines that support it, you can selectively re-enable volume absorption after importing using toggle node if present in the material shader, or by manually connecting the transmission image node to the material volume shader
You can also change the default behavior in Settings > Download & Import Preferences > Texture Preferences: Use Volume Transmission
Fixes
Resolved shading issues with legacy assets, removing the reflection map connection which would cause the wrong glossiness to be applied
Furthermore, ensuring that the normal map is properly connected for specular workflow textures
Resolved an edge case when cancelling a login via web quickly
More reliable API decoding
Resolved parsing of model specifications for the large detail viewer
Fixed installing the plugin when the source mzp is on another disk drive
Resolved non-impacting UI error logs which could occur in 3ds Max 2025
Thursday, March 13, 2025
v1.1.1 3ds Max
Supports 3ds Max 2021+, tested on: 2021, 2022, 2023, 2024, 2025
Critical bugfix for some users facing issues in v1.1.0:
Some users and team accounts may have faced difficulty logging into the plugin
Some users may have had trouble downloading assets due to a displayed “Purchase” message on the grid, even if on an unlimited plan.
Added a dismiss button to avoid future popups warning about missing modifiers for Real World Scale
Tuesday, March 11, 2025
v1.1.0 3ds Max
Supports 3ds Max 2021+, tested on: 2021, 2022, 2023, 2024, 2025
New feature: In-app account changes
Several website-only account management features are now available from the plugin, such as resuming or upgrading your plan
Ran out of downloads or getting low? Directly upgrade to the next available plan using your payment method on file. Users who upgrade in app are clearly shown the details of their current plan, the proposed new plan, and any immediate and future charges.
Fixes
Cleanup of account data when logging out and back in - some edge cases remain so you may still benefit from restarting the software when changing users
Fixed a python conflict which could have interfered with running the plugin’s operators from a console
Improved fallback handling when encountering bad asset data structures
Improved handling of asset purchase errors
Monday, February 17, 2025
v1.0.1 3ds Max
Supports 3ds Max 2021+, tested on: 2021, 2022, 2023, 2024, 2025
Note: This update includes an important bug fix for opening files last saved with a pre-1.0 version of the plugin, among other fixes
Improvements
Opening links from the plugin will automatically log you into the website with the same account
Increased window size of the asset information view to eliminate the scrollbar
After importing a watermarked PBR preview, the asset adjustment panel will now display the current size as “watermarked 1K” instead of a blank size
Fixes
Fixed issues with upgrading and reinstalling the plugin since the last version
Fixed issue loading old max files
Users who updated to v1.0 and then opened a project file with imports from a prior version of the plugin would see an error popup
There is no data loss or corruption of files, this just highlighted an incompatibility of old asset imports with the new adjustments panel
Known limitations: Assets last imported in a pre-1.0 version of the plugin will not be available in the adjustments panel, try importing the asset again to make use of this feature
Fixed an edge case of trying to purchase an asset without first opening the main browser window, such as if you navigated to the asset information viewer via the adjustment panel on a prior import
Fixed a number of other edge cases regarding how tweak panels refresh, including directly after performing a new size download
Improved fallback handling when encountering bad asset data structures
Friday, January 24, 2025
v1.0.0 3ds Max
Supports 3ds Max 2021+, tested on: 2021, 2022, 2023, 2024, 2025
Note: After installing this update, you may see a new floating Poliigon toolbar even if a prior one is docked. This is resolved on restarting, which is recommended either way. This is a result of dependency improvements, see below.
Added new toolbar icon for adjusting assets
After importing an asset, you can now easily adjust its settings in a common way using this handy panel.
This includes changing resolution for all asset types, texture size/real world scale setting for materials, and rotation for HDRIs.
Works for all currently supported render engines. For more details of the functionality supported, see the documentation here.
Users with insufficient credits are now more explicitly directed to the account tab to learn more, instead of being directed to the website right away.
Resolved python conflicts with other plugins.
Most notably, until now users may have had trouble using the Poliigon plugin at the same time as other internet-accessing plugins, including render farm managers. We have reworked the way module loading works to eliminate these conflicts.
If you run into any issues, or continue to see issues after this upgrade, please reach out to our support on the help docs site.
Wednesday, November 20, 2024
v0.15.2 3ds Max beta
Supports 3ds Max 2021+, tested on: 2021, 2022, 2023, 2024, 2025
Overhaul of the drag and drop experience
You can now more reliably drag and drop a material onto any object in the viewport with confidence
Materials are now applied only to the object you drag onto, regardless of selection; if you want to apply materials to multiple objects at once, select them all and then use the import button in the plugin instead of drag and drop
Dragging into empty space now places the object or preview plane into the middle of your screen at the floor level, instead of placement at the origin
Improved communication for unlimited users who exceed the Fair Use Policy, learn more here
Fixes
Largely eliminated the risk of crashing after repeat FBX imports of models
Fixed the depth check for drag and drop of materials and assets, previously sometimes objects in the back were preferred
Releasing a drag provides more immediate feedback, while previously the icon would hang onto the cursor until the import action completed
Wednesday, October 23, 2024
v0.15.1 3ds Max beta
Supports 3ds Max 2021+, tested on: 2021, 2022, 2023, 2024, 2025
The imported tab now functions as intended for unlimited plan users, where previously it would always appear blank
Fixed an issue where some fabric materials would download but not be recognized as local for importing, due to not being saved into a subfolder
Friday, October 18, 2024
v0.15.0 3ds Max beta
Supports 3ds Max 2021+, tested on: 2021, 2022, 2023, 2024, 2025
Support for Poliigon Unlimited plans
These plans let you download an unlimited number of Textures, Models, and HDRIs from Poliigon with no credits or download limits, learn more here
If you cancel your unlimited plan, the plugin will no longer allow you to re-import premium assets; this does not impact assets downloaded using packs or a plan with a monthly asset balance
Known issue: Assets downloaded via an unlimited plan are not currently visible in the Imported tab, an update coming soon will resolve this
Added a large preview + asset details viewer
You are now able to right-click any asset to open a large detail viewer
This viewer lets you scroll through all of the same preview images on the website, except for video previews
This popup also includes details such as the physical size of the asset, and other meta data where relevant such as polycount and maps included
This also allows for a quick way to download other resolutions, open the website, or open the folder(s) an asset is contained inside of (if local)
Improved onboarding experience
Users will see one-time popups when purchasing their first asset, to raise awareness of available user settings
Users will see a one-time popup the first time they perform a pbr watermark preview (by dragging a non-acquired asset into the scene), to clarify what this means
Added a new setting called Show Purchase Confirmation, which if enabled gives the user an extra chance to confirm a purchase before the asset balance is used
Reworked the account tab to be simpler
Added a button in settings to reset map extension choices to match the website
Fixes
Cancelled downloads no longer hang, which could happen if cancellation was pressed quickly before the download was started
Safer and more reliable plugin shutdown handling
Tuesday, October 1, 2024
v0.14.1 - 3ds Max beta
Supports 3ds Max 2021+, tested on: 2021, 2022, 2023, 2024, 2025
Fixed dependencies which broke installations for 2021 and 2022 3ds max users
We recommend 2021 and 2022 users first delete their existing plugin before installing the new version, to ensure all dependencies are corrected. You can remove the existing install at:
C:\\ProgramData\Autodesk\ApplicationPlugins\poliigon-addon-3dsmax
This upgrade is not necessary for 2023+ users
Updated our build environment, so it is no longer possible for testing to occur with outdated dependencies during QA. We will continue to perform testing in all supported versions of 3ds Max for every release.
Improved logging and error handling for the login and download routines
Tuesday, September 17, 2024
v0.14.0 - 3ds Max beta
Supports 3ds Max 2021+, tested on: 2021, 2024, 2025
Improvements
Map selection preferences
From the settings tab, you can now adjust default map settings similar to the website
This allows you to enable or disable optional maps like BaseColorOpacity, as well as specify the per map extension to download and require for importing
The first time you use the plugin, your website download settings will be used as the default - changing settings thereafter on the website will not change plugin settings, and plugin setting changes do not affect your online download settings.
Be aware: updating map preferences may require re-downloading missing maps/extensions before being able to import local assets again
Conditional material imports: when importing a material, the plugin will check if a material with that same combination of resolution and extension/enabled map choices are already in the file, otherwise it will do a fresh import
Fixes
Green checkmarks for owned assets now reliably load on the Online tab
Updated the url for the website pricing page
Improved handling of partial failures during file downloads
Users are now forced to restart 3ds max after installing an update, and improved recognition of new plugin installs - this is to ensure the plugin is fully loaded with the most up to date modules
Top-right notices are now properly dismissed after pressing the x-icon
Friday, August 23, 2024
v0.13.2 - 3ds Max beta
Supports 3ds Max 2021+, tested on: 2021, 2024, 2025
Added support for multiple libraries
You can now add additional folders or drives in Settings, any Poliigon assets found there will be available for importing
Downloads will continue to go into the 'Primary' folder.
Implemented offline and restart notification banners to help communicate the plugin status
Refactor in how downloads are handled, with this update downloads should be more stable and more likely to complete with fewer timeout errors
Wednesday, July 10, 2024
v0.13.1 - 3ds Max beta
Supports 3ds Max 2021+, tested on: 2021, 2024, 2025
Fixes
Fix loading displacement files in the .tiff format
Thursday, June 6, 2024
v0.12.4 - 3ds Max beta
Supports 3ds Max 2021+, tested on: 2021, 2024, 2025
Improvements
The My Assets category tree is now sparsely populated, only showing categories where you own at least 1 asset
Fixes
Resolved issue of plugin now working after closing and reopening the window, it will now return to working such that your scroll and category position is retained
Fixing a few scenarios of redrawing causing when quickly changing tabs
Improved the stability of FBX imports by closing and then re-showing the plugin after an FBX import as completed, given the built-in import causes quite a bit of flickering for each import performed
Tuesday, May 21, 2024
v0.12.3 - 3ds Max beta
Supports 3ds Max 2021+, tested on: 2021, 2023, 2024, 2025
Fixed some assets loading as empty materials, due to having only the Specular workflow locally.
For limitations across render engines, the new plugin always will push users to use the 'METALNESS' workflow files over the 'SPECULAR' workflow files where there is an option at download. If you have legacy 'SPECULAR' files on your harddrive, you will continue to not be able to use these files - but we are better handling it so it's easy to download the metalness variants for higher quality rendering.
Resolved issues with auto update installation
You may need to perform a manual install in order to get the working plugin - moving forward, a more stable forward-compatible installation is being used.
Fix loading the correct variant 1 for assets with multiple image map variants
Non user impacting change: Swapped to a self-hosted reporting backend, for users who opt into sharing error/usage details
Thursday, April 25, 2024
v0.12.2 - 3ds Max beta
Supports 3ds Max 2021+, tested on: 2021, 2023, 2024, 2025
Improvements
Indicate assets purchased but not-yet local with a gray checkmark, so that local assets with a green checkmark are easier to identify
Added signal to remotely inform how an initiated download completed, so we may better monitor and improve asset download reliability
Minor UI improvements during library setup
Improvement on Arnold bitmaps to avoid opening the same map twice, slowing down material creation
Fixes
Support for 3ds Max 2025, including fixes to the qt6 library and HDRI importing
Implemented workaround to convert thumbnail hdri jpg to png, due to missing qt dll in released 3ds Max 2025 version
Resolved permission error that could occur during thumbnail downloads
Resolved a NotImplementedError would could occur during browsing
Improved the fallback for reading the currency code displayed on the account page for paid plans
Better fallback handling if an icon is not readable
Tuesday, Mar 21, 2024
v0.12.1 - 3ds Max beta
Supports 3ds Max 2021+, tested on: 2023, 2024
Improvements
Implemented functional SSS, Fabric (fuzz sheen), and Translucency workflows for all render engines, utilized automatically for models and materials containing the maps
Auto expand a category on selection for faster browsing between categories
Fixes
More stable handling of missing thumbnails on server. Previously, a missing thumbnail could have rendered the UI non functional, now it will gracefully move past the asset with any problems, and better yet, fall back to downloading the next best thumbnail.
Improved handling of asset metadata convention
Tuesday, Feb 27, 2024
v0.12.0 - 3ds Max beta
Supports 3ds Max 2021+, tested on: 2022, 2023, 2024
Improvements
Added both Octane and Redshift render engine, supporting all assets available in the plugin (Models, Materials, and HDRIs)
Asset names are now visible in the grid view
During your first material import, a one-time popup will ask you to confirm your real world scale settings, addressing feedback of different users wanting the default on vs off. This can be changed in the Settings: Download & Import preferences > Textures > Real World Scale tickbox
The thumbnail size slider is now synced between views and saved to settings whenever adjusted
Added a mechanism to alert users about specific assets with newer conventions not supported by their current plugin install. No current assets are affected, but this will help direct users to update the plugin when new asset conventions are rolled out for users that have delayed updating.
Enabling 16bit images and turning off emission for cardboard (backdrop) assets. In the future, we will have per maptype options for which bit depth to use
Fixes
Fixed error handling in the grid view which caused 3ds max to crash. This is likely the most prominent causes of instability users have faced
Implemented numerous minor fixes to materials generated. Known workflows still missing: SSS, translucency, and fabric (fuzz), coming in the next update.
Better handling of unsupported render engines, including a notice that Corona 7+ is required
Fixed some maps sometimes not loading into assets due to alphamasked assets, such as with GrillTeslaWavyCrissCross001
Thursday, January 25, 2024
v0.11.1 - 3ds Max beta
Supports 3ds Max 2021+, tested on: 2022, 2023
Quality of life improvements:
Clicking asset balance opens account page in the plugin instead of the website page
Implemented faster method from new endpoint for downloading thumbnails during browsing
Improved logging mechanism, including logging background threads and saving logs to a file for more reliable troubleshooting
Fixes
Fixed most commonly faced bug during material creation, which could result in the console error: 'pymxs.MXSWrapperBase' object has no attribute 'name'
Tuesday, January 3, 2024
v0.11.0 - 3ds Max beta
Supports 3ds Max 2021+, tested on: 2021, 2022, 2023, 2024
Quality of life improvements:
Support for the new asset balance redesign, read more here
Added notification popup after purchasing if out of credits, with prompt for taking further action
Fixes
Fixed the grid widget editor not opening after scrolling or purchasing, which would have required users to move their mouse off and back onto the grid item to perform imports
Thursday, December 21, 2023
v0.10.0 - 3ds Max beta
Supports 3ds Max 2021+, tested on: 2021, 2022, 2023, 2024
Quality of life improvements:
Textures now import with real world scale applied
Added FBX Models importing support, in addition to 3ds Max files. See options in user preferences
New preference option to add a synced node scales, default off. Previously, this was always on. It may have appeared that UVs or scale could not be changed in textures, due to this hidden control node used to sync sizes across textures. There are now two to correctly adjust for some non-square textures.
Added a general purpose alert banner system, so we can notify users of critical outages or about unsupported versions of the plugin in the future
Added feedback survey mechanism with above banner, suggesting users give feedback only once after a week of using the plugin
Textures now import using Bitmap Textures in Arnold
Retain window size, position, and state after re-opening
Fixes
Several data and processing improvements, the plugin should be appear much more stable
Fixed quickly changing tabs potentially resulting in a hanging loading state
Fixed runtime errors relating to closing and re-opening the main plugin UI
Fixed over-reporting of non-issue API responses
Fixed issue where my assets would always fully refresh when opening the page, if there was one purchase sometime during this session
Improved reliability of API download handling, which should reduce glitches including on download
Tuesday, October 3, 2023
v0.9.2 - 3ds Max beta
Supports 3ds Max 2021+, tested on: 2021, 2022, 2024
Quality of life improvements:
Added user preferences for texture and HDRI download + import resolution
Implemented a one-click auto update button. Moving forward, the plugin will directly notify you at the top right when a new update is ready to be installed.
Improved re-install experience, including a popup directing new users to dock the new plugin
Lower corona normal map blur filtering for higher quality results with minimal render time impact
Fixes
Fixed a bug during preview file downloads: UnboundLocalError local variable.
Fixed drawing errors in 3ds max 2021 when hovering over a grid asset item
Fixed a bug resulting in failed downloads if asset already had local, completed files
Monday, September 18, 2023
v0.9.1 - 3ds Max beta
Supports 3ds Max 2021+, tested on: 2022, 2024
Quality of life improvements:
New popup during (re)-install to prompt users to dock or which new version was just installed
Reinstalling the plugin won't result in duplicate popups now
Plugin version information now available in the main settings tab
Fixes
Resolved an issue where the drag resolution for a texture would not match the dropdown specified resolution, which could lead to an error during material creation.
Resolved an issue which would lead to errors if the same asset was found in multiple folders
Wednesday, September 6, 2023
v0.9.0 - 3ds Max Beta
Supports 3ds Max 2021+, tested on: 2022, 2023, 2024
First 3ds Max Plugin available to users, with the ability to:
Browse for Textures, Models, and HDRIs
Purchaase and download without leaving 3ds Max
Preview PBR textures as a material in your scene before purchasing
Import and automatically set up textures, 3ds max model files, and HDRIs based on the active render engine
Support initially for Arnold, V-Ray, and Corona. More coming soon