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General Information

Rob Garlington avatar Bill Barber avatar
5 articles in this collection
Written by Rob Garlington and Bill Barber

"Game Ready" Materials

This article will cover what differentiates our "Game Ready" materials from the other materials available on Poliigon.
Bill Barber avatar
Written by Bill Barber
Updated over a week ago

How to use the Studio HDRs

Rob Garlington avatar
Written by Rob Garlington
Updated over a week ago

The Differences Between Metalness and Specular Workflows

Rob Garlington avatar
Written by Rob Garlington
Updated over a week ago

What texture size should I use?

Rob Garlington avatar
Written by Rob Garlington
Updated over a week ago

What are the different texture maps for?

Rob Garlington avatar
Written by Rob Garlington
Updated over a week ago
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