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Using Poliigon textures in Cinema 4D R20 with the Physical Renderer
Using Poliigon textures in Cinema 4D R20 with the Physical Renderer

A Cinema 4D R20 / Physical Renderer tutorial on manually setting up Poliigon materials in R20's new shader graph editor.

Updated over a week ago

With the release of Cinema 4D R20 the Physical Renderer now has a new node based shader graph editor. If you've not used one before they will seem a little alien but the power and flexibility they offer makes learning them well worth the effort!

In this video tutorial I will take you through the steps of setting up a Poliigon material using this new system.

Downloads:


If you require any assistance using our materials in Cinema 4D please contact us at support@poliigon.com.

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